| Hot to write a DMA code into a subroutine | |
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TheEliteOne
Posts : 72 Join date : 2009-10-25 Age : 31 Location : Earth
| Subject: Hot to write a DMA code into a subroutine Fri Oct 30, 2009 12:20 am | |
| Before trying this make sure you know how to write one line codes into subroutine, heres a link How to write a code into a subroutineHeres the template: Lui t0 $First half of the real pointer, +1 if the second half is negitive Lw t0 $Second half of the real pointer(t0) Lui t1 $First half of hex value Ori t1 t1 $Second half of hex value Sw t1 $Offset(t0) Jr ra Good luck | |
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Riobe 4L Admin
Posts : 42 Join date : 2009-10-22 Age : 32
| Subject: Re: Hot to write a DMA code into a subroutine Fri Oct 30, 2009 6:05 pm | |
| ok, try to explain to me what a DMA, and make this as friendly as you can lol, and what is a subroutine? | |
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TheEliteOne
Posts : 72 Join date : 2009-10-25 Age : 31 Location : Earth
| Subject: Re: Hot to write a DMA code into a subroutine Fri Oct 30, 2009 6:19 pm | |
| before you try any MIPS master exact value, unknown value, and DMA. ill post a guide on what dma is soon | |
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Riobe 4L Admin
Posts : 42 Join date : 2009-10-22 Age : 32
| Subject: Re: Hot to write a DMA code into a subroutine Fri Oct 30, 2009 6:24 pm | |
| ok. what is a mips?? lol. and i did a lil bit of exact value, or unknown value, idk which. i search for the code of the sg, and got the like 15 lines, and edited them so that it shot like 50 shots, and they were more accuaate. which one is that? | |
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TheEliteOne
Posts : 72 Join date : 2009-10-25 Age : 31 Location : Earth
| Subject: Re: Hot to write a DMA code into a subroutine Fri Oct 30, 2009 11:46 pm | |
| MIPS is a programing language that the PSP. DS. and Wii coding is capable of using, to be a 1337/Elite Coder on most sites you need to know MIPS completely. And post the code in teh MOH section and i will see. If you shoot fast then it's rapid fire and if you shoot a lot of bullets at the same time i think it's spread fire or somehitng | |
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Riobe 4L Admin
Posts : 42 Join date : 2009-10-22 Age : 32
| Subject: Re: Hot to write a DMA code into a subroutine Sat Oct 31, 2009 3:49 pm | |
| i lost the code, lol. im noob lol, it was practice but i made it anyways. when im coding in game, and select add empty cheat, how do i add another address line, cuz it only adds 1, so how do i put a second 1 on there? cuz what im trying to do is make it shoo the 50 shots at 1 time (which i already did) and i made a separate code that they didnt spread out, and where more accurate (the 2nd code i made) but i want to add those together so that its only 1 code, and so that i dont have to make 2 different codes | |
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TheEliteOne
Posts : 72 Join date : 2009-10-25 Age : 31 Location : Earth
| Subject: Re: Hot to write a DMA code into a subroutine Sat Oct 31, 2009 4:09 pm | |
| unless ur using mkultra u cand add multible lines and i dont think u can "compress" codes like that, but u can type em up on the computer, both lines in one code and test it, btw that might b a REAL good code, basicly OSK and thats major VIP so if u do post post it in vip for now | |
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Riobe 4L Admin
Posts : 42 Join date : 2009-10-22 Age : 32
| Subject: Re: Hot to write a DMA code into a subroutine Mon Nov 02, 2009 5:03 pm | |
| ok, i made the code, but when i shoo some one with it, it doesnt reallys seem to make a difference. like youd think it would kill them in 1 shot, but it doesnt its still like a normal shotgun. how do i fix that? | |
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TheEliteOne
Posts : 72 Join date : 2009-10-25 Age : 31 Location : Earth
| Subject: Re: Hot to write a DMA code into a subroutine Mon Nov 02, 2009 9:08 pm | |
| Post it in VIP and ill take a look at it, and where geting of topic | |
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Riobe 4L Admin
Posts : 42 Join date : 2009-10-22 Age : 32
| Subject: Re: Hot to write a DMA code into a subroutine Thu Nov 05, 2009 6:02 pm | |
| ok lol. ill post it in there when i can xD | |
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| Subject: Re: Hot to write a DMA code into a subroutine | |
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| Hot to write a DMA code into a subroutine | |
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